Thursday, May 15, 2014

A Media Rep's Guide to E3 Part 2: Act Like a Killer

A Media Rep’s Guide to Navigating E3: Act Like a Killer

Part 2: Act Like a Killer will coincidentally cover how to act…like the pro we both know you can be.

For the past three years, I’ve been attending E3 as a member of the media for various outlets, from a college paper to my own website to working as a writer for an indie game company, to a publicist for that same company. To say I have a little experience would be an understatement; I’ve been through this ringer and keep coming back. The first two years I was more or less on my own and had to learn what to do when on my own, but this past year, someone saw fit to give me minions to use in my yearly conquest of the biggest video game convention of the year. Admittedly, I gave my CEO no advance notice that I’d be going as a publicist last year, but he hasn’t complained about my deception, so I kept going with it until he gave me the actual title that I’d been passing off as my own. Make no mistake, if I’d fucked off or screwed around or shed an unpleasant light on the company, then I would have been caned…or canned in the blink of an eye. The moral of the story is that you can call yourself whatever you please as long as you can back up that claim with your actions. A lot of people suggest that that people dress for the job they want, not the job they have; I’m suggesting people take that a step further and ACT like you have the job you want rather than the job you have.

Is my way the right way for everyone? Hell no. Is it the wrong way for everyone? Hell no. It happens to be the way that works for me however, and I have a better idea than most as to how one should navigate E3 successfully.

Do research however you do it best, I make phone calls and set up meetings for the second two days strictly, leaving the first one wide open. Have an idea in your mind where everything is, sure they have floor plans and you can (and should) download the E3 app for your smart phone, but no one wants to be the shithead who has a meeting they have to sprint to because they have their places mixed up.  That guy sucks, always and forever.

Everyone has a different way of tackling huge things put in front of them; some write everything down and have a very structured plan to cover everything they could possibly need, some map a route out with bullet points and outline everything carefully, some have a general idea of where to go first or whether or not to either go from the biggest companies to the smallest or vice versa and how their moves will have the biggest effect, some go in flying by the seat of their pants hoping things go well. As much as I would love saying I were one of the former two, I cannot; I’m very strongly a mix of the latter two, with a little smattering of the second.

Anyone can record any and everything they please these days, and if there is something you’re interested, you would be a fool not to. That being said; make sure to bring a pen (or five if your colleagues are assfaces and steal them, like some members of the company I’m shamelessly calling out) and paper on the not so unlikely chance you’ll need to write something down. It will happen and no one wants to try carrying on a conversation with some dude whose head is buried in his phone. Another important thing is to get business cards made. I cannot stress the importance of that enough. Everyone has a card at E3 and it is really the only way to carry on meaningful conversations with anyone after the show is over. I had 500 made, and used just under half of them. Will everyone who gave me a card or got a card from me contact me? If you think that, you must be out of your damn mind. I gave out so many cards at E3 this year, that my colleagues started calling me Gambit. That’s a nickname I’ll wear proudly, cuz Gambit is a badass…and I’ll gladly welcome any and every such correlation.

If this is your first E3, congrats on attending…that’s fucking awesome! If you’re a veteran, congrats slightly less, but that’s still wicked awesome! Take a few minutes and let it sink it; you’re at E3, the biggest and best video game convention of the year. One thing to realize quickly is that you’ll never be able to see it all, it just won’t happen. There will be things that don’t interest you, and it’s up to you to recognize that regardless of what’s coming in the next Madden or NHL, which you still won’t give a shit about, because you don’t play sports games.

Bear in mind that I’ve only attended as a member of the media so unless you have a media or special access badge, you won’t have the access to half of the things that I will. That’s how the chips fall, sorry. After letting it sink in that I’m at E3, I get down to business, I always head to the meeting rooms first. Those are the things you won’t have access to unless you have a media guy with you who is awesome enough to create bullshit jobs for you, or one of these coveted badges. Such bullshit jobs can include but are not limited to photographer, hype man, director of party favors, genre expert, dictation minion, phone holder, interview minion, body guard, useless hanger-on, general minion, or anything else you decide to create. If you do have a media badge and you offer to let someone into behind the scenes stuff with you, you’ll make plenty of friends, it’s up to you whether or not you want to return friendship, or accept that people are using you for your access. It sounds cold, sure, but unless you are overly concerned with others’ opinions of you then it shouldn’t matter, then proceed how you see fit. I had no problem sharing my access regardless of the intent of those I shared it with. It’s because of those friendships that I am where I am today.

After that awesome tangent, we’ll get back to day one and the meeting rooms at E3 2013. These are all on the second floor and usually have some of the cooler shit you can see from smaller companies. This year we got to see stuff from MadCatz, 505 Games, Steam, Epic, Sony Europe, and other companies that don’t always have AAA titles. While checking everything out, I also made meetings with some of the people who didn’t have time when I first stopped by. This is exactly why I always leave the first day wide open; to make meetings work when I cannot fit them in while strolling by. You won’t be able to get meetings with everyone you want to, there won’t always be time. It will happen, a lot. With the meeting rooms done, I make sure to get to the small room between the concourses, which has more of the same; smaller companies that actually make the foundation of the convention. After seeing what everyone there has to offer and set up any important meetings, I actually hit the show floors.

The mistake that everyone makes their first time is to rush to the biggest and brightest areas of E3. The Nintendo, Sony, Microsoft, Activision, etc, are always swarmed at the beginning by fan boy hoping they will get to see a flash of Master Chief, like every 16 year old boy hoping to see a nip slip during the course of his favorite television show. Those huge names will still be there on the second two days, and the annoyance from all the fan boys will be gone because they all were sated on the first day. Meanwhile, you’ll have the gratitude of the smaller companies who weren’t expecting much of anything until after the big names were addressed. It keeps the busy and it’s usually a lot more fun to have meetings that aren’t stressful. You might even be able to joke about selling babies on the black market or jokingly pitch your idea for a terrible app that would make millions.

If you’re reading this and have any questions, hit me up! That’s what I’m here for.